A 3D generalist and VR specialist with over 10 years of experience designing and developing interactive 3D experiences and video games for start-up and enterprise clients alike. Gustavo began his career as a computer graphic artist but soon began to develop video games with Unreal Engine and Unity. For the last few years, he’s been focusing solely on VR and AR projects delivering multiple experiences for Oculus, HTC, and Google platforms.
Assisted with design and development of VR/AR experience for major retail stores. Users can sample a large catalog of products in a virtual space that represents their house to observe proportions, different finishes/color options, textures, and interact with moving items like draws, fridges etc to virtually preview items before purchase.